Refine chess board visual style
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LOG.md
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LOG.md
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# Work Log
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## 2026-06-24
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- Refined the chess board visual style to match the app's glass/control surfaces instead of the previous heavy wood-and-token treatment.
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- Removed the circular chip backgrounds from pieces, kept high-contrast glyphs with subtle outlines, softened square/highlight colors, and tightened coordinate labels for a cleaner chess UI.
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- Rebalanced chess board sizing and layout columns so the board window, actual board, side panel, and Dock spacing feel less awkward on a 1280x720 desktop viewport.
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- Validation: `npm run lint` passed and `npm run build` passed. Browser verification on `http://localhost:3124/play/chess` with a temporary local puzzle API confirmed 64 squares, 32 rendered pieces, a 350px visible board above the Dock, balanced 480px/320px board-panel windows, and no console errors. The temporary API was stopped after verification.
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- Recommended next task: verify the real authenticated `/chess/play/{gameId}` board against the Maia backend at common laptop heights and tune only the board size formula if the live game info panel changes vertical rhythm.
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## 2026-06-19
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- Added Maia game resign and undo API wrappers, then wired the play screen with in-progress-only "무르기" and "기권" actions plus a persistent "새 게임" link back to the setup screen.
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